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Tag Archives: Physically based Rendering
Import GLTF 2.0 Files using C# with Aspose.3D for .NET 17.5
We are pleased to announce the availability of new version 17.5 of Aspose.3D for .NET API. The new version 17.5 of the API adds support of importing GLTF 2.0 (ASCII and Binary) files in the Aspose.3D API as well as allows developers to apply Physically Based Rendering (PBR) material to 3D entities. Developers may then save the final 3D scene to any supported file format. All 3D import formats are listed on this page: Import an Existing 3D File… Continue Reading
Posted in Aspose.3D Product Family Tagged 3D entities, Import GLTF 2.0, Physically based Rendering